Fall Of Antor, Episode One: War Games (Guard vs Guard, 1500 points)

THE FALL OF ANTOR EPISODE 1: WAR GAMES (Guard vs Guard)

Here is the first in a series of narrative battle reports that will chart the rise and fall of Commissar-General Wolfe and the First Antor Rifles. I'm afraid there are no pics due to lack of terrain and some proxies being used. The fluff is the main focus of these reports, but if you have any questions on the lists, tactics and fluff, feel free to ask. Enjoy.

My list:

Commissar-General Wolfe, Lord Commissar, carapace, power sword
Priest, eviscerator
Erasmus Artem, Primaris Psyker, Biomancy

PCS, 4 flamers
3x PIS, flamers
PCS, 4 flamers
3x PIS, flamers
PCS, 4 Grenade launchers
2x PIS, grenade launchers
2x Veteran Squad, carapace, 3x plasma gun, autocannon
Veteran Squad, 3x meltagun, power fist.

Leman Russ Vanquisher, Baron Hendrich (Pask), Hull Lascannon, Multi-melta sponsons



Enemy list:

Company Command Squad, carapace, Power Fist, Standard, Mortar
Lord Commissar, carapace

6 ogryn

2x PCS, 3x flamers
6x PIS, Grenade launchers and Autocannons

Basilisk
Leman Russ Vanquisher, lascannon, Multi-meltas
Leman Russ Vanquisher, lascannon, Multi-meltas, Pask


SETUP:
Mission-The Emperor's Will
Deployment- Dawn of War
First turn- enemy
Warlord traits:
  • enemy: Legendary Fighter (note, despite the Lord Commissar having higher leadership, we allowed the company Commander to act as warlord to better fit the narrative
  • me: Coordinated assault
psychic powers for Primaris psyker: iron arm and haemorrhage

Deployment overview: My opponent won the roll for deployment, and set up with a vanquisher on each flank, the ogyrn squad behind the central building, in front of the Company Command squad. The platoon infantry were spread evenly along the battle line, one holding the objective and in cover. The lord commissar deployed on my right flank with a Platoon Command squad. The basilisk set up in out of line of sight on the left flank.

In return, I deployed my vanquisher centrally, hidden from one of the enemy vanquishers. I deployed my 20-man platoon (platoon 1) on the left, 30 men in the centre (platoon 2) with the Primaris and priest, and the last 30-man platoon (platoon 3) with the Lord Commissar on the far right. The veteran squads with plasma guns deployed roughly centrally, in position to move onto the objective. The melta veterans deploy on the far right, planning to assault up the flank and provide a distraction.

Commissar-General Wolfe surveyed the battlefield, and as he saw the lines of infantrymen move into position, to the sound of grinding tank-treads, he couldn't help but feel a sense of exhilaration. What better way to crown a glorious campaign against the upstart tau than to return to Antor as the victor of the centennial war games between his homeworld and the men of Savosen? Command the regiment to victory, and he would be beyond reproach. Fail, and the glory he had fought so hard to win would be erased in shame. There could be no retreat. His honour, and that of Antor, was at stake.

Turn 1 overview:

He makes a general advance, moving and infantry squad to provide cover for the left vanquisher, and presses forward in the centre, using 'Move! Move! Move!' to speed the advance of the infantry. The autocannons kills 2 veterans from the left plasma squad, and his vanquisher hits mine but fails to damage. The basilisk fires on Platoon 2, killing only 3 guardsmen due to a poor scatter roll. The Pask vanquisher kills 2 veterans from the other plasma squad.
I reply by advancing across the board, also using 'Move! Move! Move!' on the platoons. The plasma veterans move onto the objective and open fire, killing one ogryn. The vanquisher returns fire, but fails to hit its attacker.

'All units, advance and report in.' Wolfe ordered, and along the front, men surged forward. He could vaguely see through the haze of smoke the enemy were doing the same, and closing fast. Risking a glance over to his left as he ran into the narrow street, he caught a glimpse of a shell bursting near Second Platoon. No sooner had the blast stopped ringing than the platoon commander was on the vox.
'Minimal casualties, sir. Pressing on with the attack.'
Wolfe was briefly blinded by a flash as the enemy vanquishers opened fire, and tore apart the nearby veteran squad. Seemingly oblivious, the veterans pushed on, reaching the vital gun emplacement and drowning all sound with a torrent of heavy bolter fire. As they ceased fire to reload, Wolfe heard screaming from the haze, a howling testament to the accuracy of the veterans of Antor.
'Baron Hendrich,' he called to the vox, 'damage report'. The grinding voice of the tank commander matched his war machine perfectly.
'We're hit, but not damaged. Got the enemy in my sights...' There was a burst of white noise as the vanquisher fired. 'Damn it, missed!'.
Wolfe cut off the vox amidst a tirade of curses from Hendrich.

Turn 2 overview:
He continues to advance, moving an infantry squad to face the veterans on the right. The infantry and ogryn move up in the centre. Autocannons kill 4 veterans on the squads holding the objective, and a handful of infantry from the left and central platoons. The basilisk scatters to hit nothing, and the vanquisher on the left again fails to damage my tank.
I press forward on the right with the platoons and veterans, and in the centre move inside the basilisk’s minimum range, and open fire on the first wave of infantry. On the left, I destroy all of an infantry squad bar the autocannon and grenade launcher, while in the centre I wipe a whole squad from the board and gain first blood. I manage to glance the vanquisher on the left with my own. Lastly, the veterans on the objective use their autocannon and mounted heavy bolter to take shots at the Company Command squad. The Commander fails his 'look out, sir' rolls and dies, giving me Slay The Warlord.

Erasmus closed his eyes as the platoon swarmed around him, focusing on the battle at large and trusting the men to defend him from any incoming threat. He felt the skeins of fate twisting around him, and something, whether intuition or his power, told him that this is where the battle would be won or lost. Sure enough, he sensed Hendrich's elation at having gained the upper hand in the vehicular duel, matched only by the rousing cheers of the men in front of him as they scythed down rank after rank of infantrymen. He was jolted from this reverie by the crash of ferrocrete as the enemy artillery shattered a building to his right. He thanked the Emperor that the shot that was meant for him had deviated by such a degree, sparing him and his men. In a wave of emotion, loaded with fateful meaning, he absorbed the horror of the enemy commander as he dived for cover too late to avoid losing his arm to the stream of heavy bolter fire. He would play no further part in the battle. He voxed the General.
' We have struck the heart from them, my lord. The emperor is with us.'
'indeed.' the Commissar replied, 'Press on, friend.'
Erasmus grunted his approval, and looked up. The enemy were drawing close. He withdrew from his sweeping scans, and channelled his power to his force staff, which hummed eagerly.

Turn 3:
He moves the damaged command squad into cover, and withdraws what s left of the infantry on the left. The left vanquisher moves into cover behind a building, blocking my infantry platoon. The rest of the infantry and ogryn in the centre advances. The basilisk misses the central platoon again, and the vanquisher on the right misses mine. The platoon on the right takes some damage from lasgun and autocannon fire. The ogryn shoot the central platoon, killing 2, and then charge. Overwatch kills one and wounds another, but it is not enough to stop the platoon from being beaten and swept, also killing the priest and primaris psyker.
I continue the advance on the right, while bringing the rest of my force to fire on the ogryn stranded in the open. The combined effort of an infantry platoon, Platoon command squad, and a veteran squad finishes off the ogryn, at the cost of two veterans lost to 'gets hot'. The platoon on the right kills half an infantry squad near the vanquisher on the right. My vanquisher hits and penetrates the vanquisher on the left, but it passes a cover save from the building. The veterans on the right charge an infantry squad, and the round ends with the veterans losing by one, but staying locked in combat.

Hendrich saw the crazed ogryn barrel into the platoon in front of him, and averted his gaze hurriedly for fear of becoming distracted. He was still outnumbered two to one by the enemy armour, and it was not a situation he was comfortable with. Ordering the tank around to the left, he lined up a shot on the approaching vanquisher on the left. It was a risky move, exposing his flank to the other nemesis, a tank ace as well, judging by the ostentatious markings on his hull, but one he would have to take. He gave to order to fire, and did not flinch as the cannon roared. Seeing the target still intact after the smoke cleared was crushing. He risked another glance at the melee before him, and saw the last guardsmen torn apart. Erasmus staff cracked with arcane power, but t was not enough to halt the rampaging abhumans. He saw the psyker go down, and instantly, the ogryn were lit up by a fail of lasgun, plasma and flamer fire. When the incandescent flames died down, not one of the beasts still stood. He almost smiled, but before he could, his tank was struck. Seething, he engaged the drive and manoeuvred for a final showdown with the opposing ace. One of them would surely die.

Turn 4: a platoon infantry squad that was wounded last turn fails to rally and falls back off the table edge. He reshuffles his forces, getting as many as possible into cover. The basilisk scatters and misses again, while the Pask vanquisher lascannon glances the side armour of mine and I fail a cover save. The Lord Commissar and Platoon command squad join the melee on the right, but still fail to rout the veterans.

I move my largely undamaged platoon on the right to join the mass combat, while the rest of my force tries to pick off as many of the remaining infantry as possible. My vanquisher moves around to present its front armour to the Pask vanquisher that glanced it, and in the shoot phase causes it to explode. My platoon on the right joins the combat, and I wipe out the Platoon command squad. Our Lord Commissars duel, inflicting one wound apiece.

Wolfe charged forward, enraged by the fate of the psyker, and his power sword hissed to life. Blinded by fury, he was only vaguely aware of the enemy tank exploding to his left. Amidst the melee, he picked out another Commissar, and issued a simple challenge. Fight or die. Respectfully, the infantry moved back, eliminating the remaining opposing infantry with brute force an bayonet. He struck out at the Commissar, a flurry of blows striking home only to be turned away by the shimmering refractor field. His attack lacked his usual finesse, instead consisting of a brutal and violent string of slashes and lunges, and this haste cost him. A second too late he moved away from the whirring chainsword, which tore a rent across his plasteel armour. Roaring in pain and rage, he slammed a fist into his opponent, any semblance of swordplay abandoned, and threw him to the ground before planting a boot in his face, feeling cartilage give way. He stepped back, testing his would, and prepared for another bout.

Turn 5: Again he moves into cover as much as possible, and fore the basilisk as my objective-holding veterans, only for it to scatter once more. In melee, the challenge continued, and I landed another wound on his Lord Commissar.

I fire with the veterans on the objective, killing all bar one of his Company Command squad, and order the other veteran squad to go to ground using 'Incoming!'. I run a Platoon Command squad to the objective for more insurance. My vanquisher hits the remaining enemy vanquisher, but it passes a cover save. In combat, my lord commissar finished the challenge by killing his opponent for no wounds in return.

Wolfe once more hurled into combat, more cautiously, and sidestepped a wild slash before striking at his opponent's arm. The refractor field flashed then failed, and the limb fell to the ground, the wound cauterised. There was a look of surprise on the Commissar's face, which Wolfe froze, severing the head with a single swipe. Powering down his blade, he surveyed the ruin of the enemy flank, before hearing a tell tale whine of an incoming shell.
'SCATTER!' He yelled to the remaining guardsmen, and dived for cover. He hit the ground hard, the wound in his back shrieking, and saw the flash of the shell burst in the glazed eyes of his defeated foes.
'Emperor protect me.' he muttered as the bombardment continued.

Turn 6: the only notable events in this turn were the demise of my vanquisher, glanced to death by the its enemy counterpart, and the platoon on the right moving up to claim Linebreaher. A handful of guardsmen die on both sides, but both forces are too depleted to do much damage. The basilisk fires on the platoon on the right, but scatters and misses.

Hendrich searched for the fault, scrabbling over the body of his dead meltagunner, tools in hand to fix the leak. Melta fuel was flooding into the sponson at an alarming rate, the fumes noxious and choking. He turned back to the crew.
'Bail out!' he coughed, and they scrambled to the hatch, too experienced to argue with the commander's judgement. Another close-by impact told him to abandon the stricken tank, and he crawled from the sponson, reaching out towards the daylight. As he scrabbled clear, the enemy tank landed a direct hit, and the hull crumpled. He cursed again, angrily gesturing to the opposing tank. He did a quick head count, and was somewhat consoled to see only one of the men under his command had died. A tank could be replaced, a crew this good could not.

Turn 7: the basilisk kills three infantrymen on the far right, scattering poorly, and it is not enough to save the game. With his army all but destroyed, and me leading 6-3 on victory points, the game ends.

Wolfe got unsteadily to his feet, sensing the barrage had stopped, and looked up in time to see the last of the Savosen infantry retreating in blind panic, pursued half-heartedly by his own army. Checking his data-slate, Wolfe almost smiled. Erasmus rune still flashed as alive, however faintly, and already he could hear Hendrich cursing over the wrecked hull of his tank. He thanked the Emperor only once, and strode away, relishing the victory. Glory for Antor was secure, and his own personal record was once more untarnished. He waved away the medicae staff who swarmed around him. His wound hurt, but he had more important things to deal with. He reached the site of the ogryn slaughter, and began searching for the body of his wounded friend.


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